Technical direction
Architecture, module boundaries, and the rendering foundations everything else gets built on.

I architect and lead high-performance, real-time frontends in iGaming — hands-on with React and TypeScript, and the person teams rely on to set direction, raise the bar, and ship.
Ten years in real-money gaming: owning frontend architecture end to end, setting standards teams actually follow, and staying hands-on in the codebase so the direction I set holds up under review.
Architecture, module boundaries, and the rendering foundations everything else gets built on.
Review culture, shared patterns, and performance and accessibility budgets held as defaults, not asks.
Mentoring, developer experience, and tooling as a force multiplier — so delivery never depends on heroes.
Mentoring, healthy developer experience, and tooling as a force multiplier for the whole team.
Still in the codebase — reviews and the hard problems — so I lead with credibility, not from a distance.
Lightweight RFCs and ADRs, pragmatism over dogma, and choosing boring technology where it counts.
Component-driven design, clear module boundaries, and design systems that scale with the team — not just the app.
Performance budgets, measured rendering, and smooth real-time UX built in from the start, not bolted on.
Testable UI, accessibility as a baseline, and a code-review culture that raises everyone's bar.
Lead the React Native rewrite of the casino app — auth, registration and the native ↔ WebView bridge — in TypeScript on Expo/EAS. Raise quality through reviews and shared patterns, and run analytics and experiments in Amplitude.
Owned frontend architecture for a real-time casino game-streaming platform. Set technical direction, built the component and rendering foundations in React/TypeScript, and optimized game-like UI performance across devices.
Built and maintained a modular, scalable component system across iGaming products; shipped performant player experiences with UX and backend, and mentored on UI patterns.
Modernized sportsbook and gaming features; drove accessibility, rendering performance, and visual consistency.
Delivered frontend for major UK brands with component-driven development.
Led full-stack development for interactive digital platforms, owning delivery from design through build.
Hochschule RheinMain / EASD Escola de Disseny · 2011 · Valencia / Wiesbaden
Interactive media, motion, and system design.
DjangoCon US 2016